UbuchwephesheAmajethi

Ukwaziswa okuphelele kumaphuzu "Oculus". Amaphuzu "Oculus Rift" ngezandla zabo siqu

Amaphuzu weqiniso langempela - enye yezimfanelo zanoma yiliphi ifilimu yesayensi yamanga yekhulu lokugcina. Ubani owayengacabanga ukuthi emashumini eminyaka kuphela, iphupho ligcwaliseka. Wonke umuntu manje angathola izibuko zeqiniso langempela. Futhi konke lokhu kubonga inkampani i-Oculus VR, okwakhiwa ngo-2012 i-albhamu eyingqayizivele nephezulu ephezulu okuthiwa "i-Oculus Rift." Ingabe ufuna ukwazi kabanzi mayelana nale gadget? Siyakwamukela kulesi sihloko.

Iqiniso eliyiqiniso

Njengoba kuboniswe ngenhla, abantu bebelokhu bephupha ngobuqiniso beqiniso isikhathi eside. Amadivayisi wokuqala adlulisela umsebenzisi kumazwe wekhompuyutha athuthukiswa ema-60-eye aqhele kakhulu. Ngalezo zinsuku, lobu buchwepheshe buyinto entsha. Noma kunjalo, ngokukhiqiza okuningi, akuzange kufane. Amadivaysi anjalo ayeyizici ezikhethekile kakhulu, ezincane kakhulu futhi alahlekelwa imali eningi.

Lesi simo sashintsha kancane eminyakeni yama-80. Ngenxa yokuthuthukiswa kwemidlalo yevidiyo, izinkampani ezinkulu zaqala ukwakha ubuchwepheshe obuhlukahlukene obukwazi ukuheha abadlali. Isibonelo, izigqoko zobuqiniso beqiniso. Ekuqaleni kwawo-1990 kwakukhona amadivaysi ama-VR amasha angu-11 avela ezinkampanini ezihlukahlukene ezazitholakala kubantu abavamile. Noma kunjalo, iqiniso langempela lalizinkinga eziningi. Ukunyakaza kokuhamba kwekhanda kwakunzima kakhulu, futhi inkambu yokubuka yayincane. Ngaphezu kwalokho, ihluzo zamageyimu ngaleso sikhathi zazingcono kakhulu. Yebo, asikwazi ukwehluleka ukusho ukuntula okukhulu kwe-BP-helmets yesikhathi. Babangela inhloko ebuhlungu. Ngaphezu kwalokho, kwakunzima kakhulu. Ngenxa yalokho, abadlali ngemuva kwengxenye yehora lomdlalo bakhononda ngobuhlungu entanyeni. Ngenxa yokungaphumeleli okunjalo, abaningi banqaba ukuthenga ama-reality amaqiniso wangempela.

Ngenxa yalokho, umzamo wokuthakazelisa abathengi abanezikhali zobuchwepheshe zangempela wehlulekile. Izinkampani zemidlalo zilahlekelwe kakhulu. Kungenxa yalesi sizathu ukuthi inqubo yokwandisa ubuqiniso beqiniso imiswe okwesikhashana.

I-Renaissance BP

Intuthuko yobuchwepheshe futhi, ngokufanele, iqiniso langempela alizange limile. Imininingwane emikhulu neyinkimbinkimbi iye yaqala ukungena. Bashintshwa yizingxenye ezincane nezinhlanganisela, eziphendulela amaselula ethu amakhulu kuma-smartphones alula futhi anamandla. Lo mkhuba awuhambisani nobuchwepheshe beqiniso langempela. Ngakho-ke, ngonyaka ka-2012, izibuko ze-Oculus Rift zaziswa emehlweni omphakathi, okwakumangaza ama-gamers emhlabeni wonke futhi yavuselela injabulo ezungeze amadivayisi we-BP. Yini okusha innovative kwaba izibuko ezivela "Okulus"? Impendulo yalo mbuzo ongayithola kulesi sihloko.

Izici

Mhlawumbe esinye sezici eziyinhloko ze-brainchild ye-Oculus VR yizinga eliphakeme kakhulu lokubheka okwenzekayo okwenzekayo. Izibuko ezibonakalayo "Oculus" zikuvumela ukuthi uzicwilise ngokugcwele emhlabeni womdlalo. Okokuqala, lokhu kubangelwa i-angle yokubuka kabanzi. Umsebenzisi angakwazi ukuguqula ikhanda lakhe kunoma iyiphi indlela, futhi ngesikhathi esifanayo ngeke abone isikrini esicacile, kodwa umhlaba wezintathu.

Ngaphezu kwalokho, abafana abavela kwenkampani "Oculus" benza idivayisi yabo ibe lula futhi ikhululekile ngangokunokwenzeka. Isibonelo, izibuko zobuqiniso beqiniso "i-Okulus Rift" zinokulinganisa okulula kakhulu. Ngenxa yalokhu, intamo ayifuni ukulimaza ngisho naphakathi kwamahora okudlala, okungeke kwenzeke kodwa kujabule.

Ngakho-ke, ochwepheshe base-Oculus VR balungisa zonke iziphutha, ngenxa yokuthi izigqoko zobuqiniso beqiniso azikaze zithandwa. Ngenxa yalokho, inkampani yakwazi ukuthuthukisa nokukhululwa, empeleni, idivaysi ekahle yokudlala iqiniso langempela.

Ulwazi olugcwele kumaphoyinti "Oculus"

Ufuna ukufunda ngezici zobuchwepheshe bezingilazi ezintsha zangempela ze-virtual? Khona-ke lesi sihloko senu. Kulesi sigaba, sizoxoxa ngezici zegajethi kusuka ku-Oculus VR.

Izibuko zangempela ezibonakalayo "I-Okulouse Rift" zinamanzi angama-centimitha angu-18 (cishe ngamasentimitha angu-18) ngesinqumo se-1280 nge-800. Isivinini sokubuyekeza sesithombe ngu-60 gigahertz.

Ngaphezu kwalokho, kubalulekile ukuphawula ukuthi izibuko zangempela ezibonakalayo zingakwazi ukuziqhayisa nge-special block block ne-orientation sensor, ezakhiwe ukuze zilandelwe. Unesilinganiso esiphakanyiswayo sampula (cishe i-1000 GHz). Iyunithi yensimu ihlanganisa i-gyroscope, i-magnetometer ne-accelerometer. Njengoba iprosesa ezibukweni i-microcontroller yenza, eyakhiwe ngesisekelo se-ARM Cortex-M3. Idatha efundwa izinzwa ezintathu iqhutshwa ngokushesha ngeprosesa. Lolu buchwepheshe bukuvumela ukuthi uguqule ikhanda lakho ngokuphelele kunoma yisiphi isiqondiso futhi ubonise lokhu ukunyakaza emdlalweni ngesikhathi sangempela.

Imidlalo

Izinkampani ezinkulu zaqala ukunaka le phrojekthi. Ngakho-ke, ngisho nangaphambi kokukhishwa kwesigqoko sokuzivikela esiyiqiniso, imidlalo efana ne "Doom 3" (kusukela "i-AiDi Software"), "i-Tim Fortres 2" ne "Half Life 2" (kusukela ku- "Valv") ivele kuyo. Ngaphezu kwamachweba, u-Oculus naye wayenabo abodwa. Omunye wale midlalo ngu-EVE: iValkyrie, eyakhiwe yi-studio "CCiPi Games". Yonke le midlalo kwakufanele ibonise abasebenzisi amathuba okuthi "i-Okulus", ukuze inentshisekelo abathengi.

Yiqiniso, iminyaka emine yokuba khona kwayo, i- "Oculus" ithole imidlalo eminingi. Lokho akukhona nje kuphela! Futhi abadubulayo, ubuhlanga, ne-RPG, kanye nezinye izinhlelo eziningi zokuzijabulisa. Ngaphezu kwalokho, emidlalweni eseduze esiseduze ye-BP-amadivaysi izoba okuningi nakakhulu. Phela konke, imakethe yeqiniso yobuchwepheshe ebonakalayo ikhula ngamandla. Abathengi baqala ngokwengeziwe. Ngaphezu kokufaka imidlalo kusuka kwamanye amapulatifomu, ama-studio amaningi wokudlala athola amaphrojekthi akhethekile.

Isofthiwe yomthombo ovulekile

Enye inzuzo ye "Okulus" ikhodi yomthombo ovulekile. Lokhu kusho ukuthi wonke umuntu angathola ilungelo lokushintsha, ukusebenzisa noma ukusabalalisa ikhodi. Lesi sici se- "Oculus" sizosiza kakhulu kubahleli. Ngemuva kwalokho, bangakha isofthiwe yabo siqu. Ngisho ne-geymdevy engenalwazi ingazama ukwakha iphrojekthi ye "Oculus". Phela, ku-intanethi kunezinsiza ezimbalwa ezisemthethweni, lapho ungathola khona izinguqulo zakamuva ze-SDK-izingxenye noma ukwesekwa kwe-intanethi.

Impendulo kanye neminye imibono

Ukukhululwa kwe-Oculus Rift kwaveza ukuzwa kwangempela. Ama-Gamers asanda kujabulela. Le divayisi ngokuqinisekile izoyithinta imboni yemidlalo futhi ibonise enye inkambo yokuthuthukiswa. Noma kunjalo, ngaphandle kwekhalenda le-tar. Izinkinga ngezibuko zangempela ezikhona zisekhona. Isibonelo, abanye abasebenzisi bakhononda ngesizungu. Okwamanje, ochwepheshe be-Oculus VR basebenza ngentshisekelo kule nkinga. Ngokuqinisekile ngezihumusho zesikhathi esizayo le nsalela izolungiswa. Kakade emashalofini kuzoba izibuko ezintsha - Okuluft Rift 2.

Ama-analogues

Ukuphuma kwezibuko zangempela ezibonakalayo "i-Okuluf Rift" uye waqala lonke uhlaka lwe-HYIP, okuyinto izinkampani ezinkulu emhlabeni ezithintekile. Ngakho-ke, izinkampani zaqala ukuthuthukisa izigqoko zazo zobuqiniso beqiniso. Amadivayisi athakazelisayo kunazo zonke esizoxoxa ngawo kulesi sihloko.

I-Sony ingenye yezinkampani ezinkulu zokudlala ngemuva kokudalwa kwezingqungquthela eziphumelelayo. Kungenxa yalesi sizathu ukuthi abakwazanga ukungazinaki ukukhula okunamandla ekuthandeni kwamadivayisi we-BP. Ngo-2016, izibuko zangempela ezivela ku-Sony zihlelwe ukukhishwa, okuthiwa i-Morphius Project. Esinye sezici eziyinhloko zaleli divayisi ngumsebenzi ohlangene ne-PS 4. Okwamanje, awaziwa kahle ngedivaysi. Kodwa-ke, u-Sony wathembisa ukuboniswa kwama-intshi angu-5.7 kanye nesilinganiso sokubuyekezwa kwesakhiwo sezinombolo ezingu-120 zama-FPS. Ngaphezu kwalokho, ochwepheshe bahlola lesi sibonelo ukuze sikwenze kube lula ngangokunokwenzeka.

Ngokushesha i-HTC ithumele isigqoko sokuzivikela sangempela esibizwa ngokuthi i-HTC Vive. Ngokuthakazelisayo, le divayisi yasungulwa ngokuhlanganyela nenkampani eyaziwayo "Valv". I-brainchild ye-HTC ingaziqhayisa izinga lokuvuselela lika-90 gigahertz. Imvamisa enjalo iqinisekisa ukusebenza okusheshayo ngaphandle kokulibaziseka. Ngaphezu kwalokho, kufanele kuqaphele ukuthi isigqoko sokuqasha sisebenzisa izinzwa ezingu-70, ezingalokothi ziqoqe lonke ulwazi mayelana nesimo senhloko yomsebenzisi.

Amaphuzu "Oculus Rift" ngezandla zabo siqu

Abanye abadwebi bazama ukwenza izinguqulo zabo "ze-Okulus". Ukwakhiwa kwe "Rift" eyenziwe ngokwakho kulula. Yilokho okudingekayo: i-lens, i-smartphone kanye necala. Ngaphezu kwalokho, udinga isofthiwe ekhethekile engatholakala kalula kwi-intanethi.

Noma kunjalo, ukudala "i-Oculus" yayo kuyisenzo esiyingozi kakhulu. Ngemuva kwephutha elincane kakhulu ekwakhiweni kungabangela ukupaka okungcono nokukhathala, futhi ezinkingeni ezimbi nakakhulu kakhulu ngombono. Kungenxa yalesi sizathu ukuthi i-Oculus Rift ngokwayo ayikhuthazwa kakhulu.

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